What does it mean to be real?
Imprint is a single-player narrative adventure set inside a surreal vaporwave simulation—an unstable digital world built from fragments of old files, corrupted directories, and incomplete memories. You play as Chloe, a young woman who is transported to this strange environment with no clear way out, guided only by the voice of her father echoing through static.
The world around you is a patchwork of data: photo albums rendered as explorable spaces, prototypes of forgotten games, glitched-out audio logs, and lingering digital artifacts of a life once lived. Each area is both familiar and uncanny, inviting you to engage with your surroundings, search for hidden patterns, and solve puzzles rooted in the underlying logic of the system itself.
As Chloe delves deeper into the simulation, connections begin to form—between the files, the family that once created them, and the questions they left behind. Who built this world? Why are you in it? And what will it take to escape?
Designed for players who value atmosphere, introspection, and storytelling, Imprint blends emotional depth with stylized visuals and interactivity. The experience unfolds at your pace, inviting you to explore, reflect, and discover meaning within a digital space that’s as beautiful as it is broken.
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